Difference between revisions of "USS Intrepid (NCC-74600)"

From Bravo Fleet
(Removing TF, TG, Squadron, CO & XO details as the ship is back in the Registry. Further edits will be made in the future to trim this article down for anyone who may wish to take this command in the future. Commenting out Key Location Data section to test something.)
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| destroyed =  
| destroyed =  
| unit =  
| unit =  
| taskforce = Task Force 17
| taskforce =  
| taskgroup = Task Group 9
| taskgroup =  
| squadron = Prometheus Squadron
| squadron =  
| role = Light Explorer
| role = Light Explorer
| co = [[bfms_char:52001|Captain T'Prynn]]
| co =  
| xo = [[bfms_char:68737|Commander Giarvar Kauhn]]
| xo =  
| dedication =  
| dedication =  
}}
}}
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*[https://bravofleet.com/command/68710/ 2400 - 2401]: [[bfms_char:52001|Captain T'Prynn]]
*[https://bravofleet.com/command/68710/ 2400 - 2401]: [[bfms_char:52001|Captain T'Prynn]]


=Configuration=
<!-- Commenting Key Location Data section out for now to preserve the data but hide it from sight to test something
''Main Article: [[Intrepid Class|Intrepid-class Light Explorer]]''
 
 
=Key Location Data=
=Key Location Data=
With 15 decks, the ship has hundreds of rooms and locations that serve a variety of purposes for the crew. Some of the more notable locations include:
With 15 decks, the ship has hundreds of rooms and locations that serve a variety of purposes for the crew. Some of the more notable locations include:
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Around the command center, four doors provide access to and from the bridge. On the forward port bulkhead, access is available to the observation lounge and Executive Officer's ready room, whilst the starboard door grants access to the commanding officer's private ready room (available for use by any officer in command of the ship), and a forward turbo lift granting express access to key locations only, such as engineering, shuttlebay 1, sickbay, the brig and transporter rooms 1 and 2. At the aft of the bridge, both doors provide access to turbo lifts which enable the crew to access the command center from the rest of the bridge.
Around the command center, four doors provide access to and from the bridge. On the forward port bulkhead, access is available to the observation lounge and Executive Officer's ready room, whilst the starboard door grants access to the commanding officer's private ready room (available for use by any officer in command of the ship), and a forward turbo lift granting express access to key locations only, such as engineering, shuttlebay 1, sickbay, the brig and transporter rooms 1 and 2. At the aft of the bridge, both doors provide access to turbo lifts which enable the crew to access the command center from the rest of the bridge.
==Engineering, Deck 11==
==Engineering, Deck 11==
[[File:Engineering.png|left|thumb|175px|Heart of the ship, ''Intrepid's'' engineering bay.]]
[[File:Engineering.png|left|thumb|175px|Heart of the ship, ''Intrepid's'' engineering bay.]]
Located on deck eleven and home to dozens of personnel tasked with the maintenance and operation of all things technological aboard the ''Intrepid'', main engineering is the heart of the ship. The room is dominated by the ship's main source of power, the matter-antimatter reaction assembly warp core, which is a class 9 warp drive with a tricyclic input manifold. It also has an upper level where some specialist controls are located.
Located on deck eleven and home to dozens of personnel tasked with the maintenance and operation of all things technological aboard the ''Intrepid'', main engineering is the heart of the ship. The room is dominated by the ship's main source of power, the matter-antimatter reaction assembly warp core, which is a class 9 warp drive with a tricyclic input manifold. It also has an upper level where some specialist controls are located.
==Messhall, Deck 2==
==Messhall, Deck 2==
[[File:Messhall.png|thumb|right|The Messhall, primary recreation center aboard ''Intrepid''.]]
[[File:Messhall.png|thumb|right|The Messhall, primary recreation center aboard ''Intrepid''.]]
The main recreation area for personnel aboard the ''Intrepid'', the messhall is equipped with four food replicators, and a private captain's dining room just behind it but accessible from the main room. This dining room has recently been reconfigured to serve as a kitchen at the behest of [[bfms_char:52001|Captain T'Prynn]] due to her delicate dietary requirements. The messhall is staffed around the clock by a small team of six civilian catering staff. The messhall is typically used to host many social and mission-specific gatherings, including diplomatic affairs, birthday parties, memorial services, weddings, and holiday celebrations. Due to the ship's small size, the messhall can also serve as a makeshift sickbay whenever that facility is disabled or otherwise overwhelmed.
The main recreation area for personnel aboard the ''Intrepid'', the messhall is equipped with four food replicators, and a private captain's dining room just behind it but accessible from the main room. This dining room has recently been reconfigured to serve as a kitchen at the behest of [[bfms_char:52001|Captain T'Prynn]] due to her delicate dietary requirements. The messhall is staffed around the clock by a small team of six civilian catering staff. The messhall is typically used to host many social and mission-specific gatherings, including diplomatic affairs, birthday parties, memorial services, weddings, and holiday celebrations. Due to the ship's small size, the messhall can also serve as a makeshift sickbay whenever that facility is disabled or otherwise overwhelmed.
==Key Locations, Primary Hull==
==Key Locations, Primary Hull==
* Deck 1: Main Bridge, Captain’s Ready Room, Officer’s Briefing Room, Multi-use offices, Escape Pod Access, Aft Bridge Airlock, and Upper Sensor Platform
* Deck 1: Main Bridge, Captain’s Ready Room, Officer’s Briefing Room, Multi-use offices, Escape Pod Access, Aft Bridge Airlock, and Upper Sensor Platform
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* Deck 14: Antimatter Processing, Aft Tractor Beam Emitter, Tractor Beam Subsystems, Escape Pod Access, and Ground Hover Footpad Systems
* Deck 14: Antimatter Processing, Aft Tractor Beam Emitter, Tractor Beam Subsystems, Escape Pod Access, and Ground Hover Footpad Systems
* Deck 15: Antimatter Loading Port, Forward Tractor Beam Emitter, Tractor Beam Subsystems, Plasma Relay Control Rooms, and Ground Hover Footpads
* Deck 15: Antimatter Loading Port, Forward Tractor Beam Emitter, Tractor Beam Subsystems, Plasma Relay Control Rooms, and Ground Hover Footpads
-->

Revision as of 07:32, 20 March 2023


"The only way to discover the limits of the possible is to go beyond them into the impossible. "
    —Arthur C. Clarke - Ship's Dedication Quote


Boasting the scientific and exploration capabilities of the famed Galaxy-class in a space frame over half the size, the USS Intrepid was a testbed for many new technologies upon her construction in the early 2370’s. Sleek and maneuverable, Intrepid was one of the fastest ships in the fleet upon her launch, and the experimental atmospheric landing capability made the ship an important part of Starfleet’s exploration arm. Even now, some thirty years on, she’s still a more than capable explorer.

The first of a new, fast and highly-capable independent research and exploration starship, the Intrepid was launched from Earth Station McKinley on 12 January 2371, and continued to serve as a testbed for new technologies, including the Emergency Medical Hologram, until late 2372, shortly before the outbreak of hostilities with the Klingons.

Mission Objectives

A multi-purpose starship well into her third decade of service, the Intrepid has completed a wide variety of tasks and missions assigned to her over the years. Some of her core duties, commensurate with the Intrepid-class as a whole, include:

  • Operating autonomously under the command of the commanding officer, providing full capability to execute Federation defensive, cultural, scientific, and explorative policy in deep space or along border territories.
  • Replacing aging starships in certain frontline, light exploration duties.
  • Providing a platform for extended scientific survey and scouting missions.
  • Providing frontline support during times of war or crisis, such as the Century Storm and Blood Dilithium situations, and situations diplomatic in nature.
  • Serving non-critical functions such as transport of personnel and cargo when necessary, extended aid, and short-range patrol.

History

24th Century

Notable events from Intrepid's past include;

  • serving in the Federation-Klingon war of the 2370's
  • being assigned to patrol along the Romulan Neutral Zone in 2375
  • serving as part of Battle Group Omega (deployed in sector 1045) to counter the Reman threat in 2379
  • being assigned to the Chiron Colonial Convoy in 2382

25th Century

Most recently following an extensive refit to key systems, and the installation of a brand new bridge module, command of the Intrepid fell to a new commanding officer. Now commanded by Captain T'Prynn, a Vulcan with decades of experience, and her trusted right-hand man, Commander Giarvar Kauhn, the young crew of the Intrepid are seeking a fresh challenge in pastures new after experiencing a tragedy no crew should ever face; the loss of their previous commanding officer. Assigned to the deep space exploration initiative of the Fourth Fleet’s Task Force 17, and a founding member of Prometheus Squadron, the Intrepid crew find themselves coming face to face with the mysteries of the Typhon Frontier.

On Stardate 24011.1, upon the completion of Intrepid's recent mission, her command team and many of her personnel were drafted for reassignment elsewhere. Captain T'Prynn assumed command of the USS Venture, whilst Commander Kauhn joined the crew of the USS Proxima.

Commanding Officer Lineage

Over the last thirty years, the Intrepid has been privileged to have five commanding officers overseeing her construction and five subsequent tours of duty.

  • 2371 - 2375: Captain Terrance Riley
  • 2375 - 2381: Captain Walter Emick
  • 2381 - 2386: Captain Talath
  • 2386 - 2400: Captain Arthur Koben
  • 2400 - 2401: Captain T'Prynn